First, a brief addendum to my previous post regarding Guild Experience & Reputation income rates, as Mumper from Blizzard was kind enough to reply to my post on the topic on the official forums: Originally Posted by Kulldon Mumper, Would it be possible to get some sort of feedback on what *expected* Guild Reputation values players might see from completing Guild Achievements and the like (i.e. What sort of Guild Experience chunk will Guild Achievements, Guild Dungeons & Raids, and Guild BGs reward)? ...
As expected, there is a great deal of information coming out about Cataclysm from the typical sources, such as MMO-Champion & Wow.com, but it is all very broad-stroke-type stuff, such as ability or talent changes, zone changes, item updates, etc. However, I find it very difficult to get any quality feedback about the minutiae of the Cataclysm experience, so boredom has led me to throw up this post to give some insight into what current WoW players with similar tendencies/backgrounds can expect ...
For those that read this article from the front page, nothing has been really changed or added. I realized since these are my rants and opinions, and therefore not directly a "Guild" thing, it would be best to move it to the blog and off the front page. With Wrath of the Lich King winding down, I wanted to take some time to write down all the good, bad, and even ugly aspects of the game either introduced, or expanded upon, during the Wrath of the Lich King expansion, to hopefully ...
So I saw this as part of the Blizzard feedback a few weeks ago... Originally Posted by Blizzard via Twitter Q: What is the goal when re-designing the paladin class? How do you plan to change rotations, talents, etc? A. All of the paladin specializations will make use of a new resource called Holy Power. Holy Power accumulates from using Crusader Strike, Holy Shock, and some other talents. Holy Power can be consumed to augment a variety of abilities, including: An instant mana-free heal: Word of Glory A buff ...
Updated 08-11-2013 at 05:57 AM by Kulldam
It will come as no surprise that the uproar over the upcoming Raid Progression Refinements in Cataclysm has been astronomical in volume and emotion. As of this post, the official thread alone has 5000 replies in just over 36 hours and of course countless discussions elsewhere on blogs and forums around the web. What, then, could I possibly have to add to the conversation that hasn't already been said? Likely not much, but as a generally big fan of these ideas for a long time, I ...